Anybody know the CAPS for
lighting absorb
cold absorb
fire absorb
poison absorb?
like 2 dwarf rings is 15% each so a total of 30% fire absorb.. is their a cap?|||I believe the cap for % absorb is 40%. Since, in theory, 50% absorb will cause you to heal back as much damage as you take, this sort of makes sense.
Integer absorb, on the other hand, has no cap, and can be stacked to make you immune to a particular element.|||There's no such thing as poison absorb. Sorry. You cannot be healed by Poison like you could be healed by Fire, Cold or Lightning. There's Poison Length Reduction.
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