Wednesday, April 18, 2012

Help me fine tune my PvP smiter

This is what im using at the moment..

Coa (BER, 15IAS/40ed)

Exile

Grief BA

Enigma

Ammy, 2pal, 30str, 20dex, 45fire, 19 light, 19 Cold, 19 Poison. (this let me wear my COA with 0str points spent)

Verdungo

Treks

Dracs

BK

Raven 20dex

9 Pcombs (4 with 45life, others 40+)

18/20 anni

18/18 torch

20lifers, 1 with resist to max it.

There is a couple things I am questioning.

1. Gloves. Ive come to the conclusion that Bloodfists are better, in almost every way. If I go with the Bloods I have to spend 1 str to put my COA back on, no biggie. However I have to resocket my COA because i wont need the 15ias jewel anymore, in that case ill throw another BER in to get back to 46% DR and i dont think adding a 2nd BER would be worth 4%, so what else would you put? Resists are maxed.

2. Boots. Treks VS Waterwalks. If i go with the Bloodfists and keep Treks, I hit the 86%FHR. This seems better than the life, added fire resist, and dex that Waterwalks will provide, I would aslo need to spend 15pts in STR to put my COA back on. Sound right to you?

3. Max block. I have 136 stats to spend that I kept in case i wanted MB. It basically comes down to roughly 400life, or 200life and MB. Its kind of a no brainer when you think about it, MB and 200life, however while BO'd i have 3655 life, and have been doing good without max block. Just confirm what you would do so i can spend these points.

4. Skills. I have 15 unspent skill points. I took the basic smite setup, Smite, Holy shield, Fanat, Defiance. I will not add any more to charge, IMO it is a 1pt wonder. I am leaning towards 12 pts in Resist lightning and 2 pts to get Holy freeze. I feel i have plenty of killing power so skills like FOH are out of the question. That leaves me with more survivability or skills to help kill certain classes (you tell me if those exist, thats kind of what i feel Holy freeze will do, help me vs barbs)

Any input is appreciated. I have been playing this guy like this for a few monthes and i do great, i just feel like i want to squeeze all i can out of him so help me put my concerns to rest!|||Definitely ditch the dracs for either bloodfists (to start with) or, as you seem to have the wealth, look for a nice pair of crafted IAS gloves.

Also how much did that ammy cost you?!|||tbh u don't need 86% fhr on a smiter due to the nature of the attack + skill charge (both of which are uninteruptable) And palas have very fast frames for FHR i.e 27% fhr = 6 frame recovery and 48% fhr is 5 frame

at most all u need 48% but 27% fhr is good enough vs all

So this will increase your hp u have exile there is no really need for dracs

ur missing ias as u don't hit 6 frame smite without ias if ur using ba so nice ias gloves or bloodfists which will cover ur fhr too..s

waterwalks> all boots 15% dex is 65 boable life 110 life before bo gained from combined stats of dex + life.. Also fhr is a fail on boots as u may need to swap in infernosides or tripple res boots to stack vs say a foher or blizz this means u lose the bp

@ amu it takes very good amu to beat maras sure this may save u stats but iirc mara still gives more overall hp still though its nice

reason why i say this is i remember someone was doing a stat comparison of a rare stat amu vs maras it took an amu like this;

to best mara

2 pala 20 str 17 dex 59 life 58 mana 20 all res

which was a common dupe amu

it also has more stats than the one u posted which is still nice btw|||I think I have the gear all figured out, anyone have any thoughts on my remaining skills? Most importantly I would like to know if 12 or 14 points in Resist Lightning will basically make me invincilbe to all Light using characters.|||You'd probably be better off just sorbing the crap out of them, particularly switching the dungoes out for a tgods. I wouldn't waste those points in rl but it's up to you.|||my $0.02:

1: ditch the exile as a vs-all shield, get an up'd HoZ (the choice of the quality smiter). exile is only needed for duelling particularly good bvc's. against all others, a HoZ is a far superior shield.

2: ditch the BA grief, use a phaseblade.

3: ditch dracs, use bloodfists ('tap is a crutch).

4: ditch the 'treks, use waterwalks (treks should only ever be used by es sorks)

5: respec to get rid of the points you wasted in defiance, max out resist lightning.

6: resocket CoA with a resists/-15% requirements jewel and a Ber.

7: personally, i use 20 life sc's (4.7k life). but if i had a set of pcombats as good as those you claim, i'd actually respec as a v/t.|||While I appreciate the response meph, some things make zero sense, such as the -15req/Resist jewel in my COA, I already wear my COA spending ZERO stats and i have maxed resists, also, if i use bloodfists, you automatically reach the max IAS frame with the BA Grief, why wouldnt you use it?

Lets say defiance is a waste, I put 20 into LR it still leave me with 17 0r 18 skill points to spend assuming i decide to level to 94, what should i do with them? To me, 18 skills in LR is the same as 20, see what im saying?|||1. regarding bloodfists and str for coa:

the main thing is to switch your shield to an up-ed hoz. firstly, life tap is bm, and using it against a barb is asking for him to pull out his dooms and demon limb. secondly, hoz gives (slightly) more resists than exile, plus str, vita, better blocking, and most importantly, a free socket. essentially hoz + bloodfists net you better fhr, more str, more resists, and a lot more points to pump into vita due to better blocking %s.

i'd double ber the coa if i were you though, and switch to a ber-ed hoz. 47 dr. cos that leaves your belt slot free for something other than the terrible belt that is dungos. im thinking along the lines of 24fhr/str/life/ow, which is what my smiter is using atm.

2. regarding boots, treks vs waterwalks:

waterwalks, no question about it. if you use the kind of belt i mentioned above, you can hit the 86 fhr bp with waterwalks easily. no need for treks imo. 15 str = 15 dex in terms of stat investment, so assuming you hit the fhr breakpoint, treks vs waterwalks = 15 vita vs 65 life + 5 max fire res.

waterwalks win.

3. max block:

yes. no question about it. the only chars that can survive without max block are bvcs, 163fcr windys, 125 fcr necs, 200 fcr sorcs and c/c trappers. that's it.

4. skills:

actually replacing your pcombs with shimmering small charms of vita, and using a tgods will make you practically immune to light users.

the returns from pcombs aren't that great. this means you're free to spend your skill points anyway you want without having to fear light users. gear switches with a single point in salvation means you don't have to fear cold sorcs either. best thing of all, it's all gm. no need oversorbing or overstacking max res.

with an inventory of 5/20s, you maintain max res even in conviction, leaving you free to use fana as your aura instead of being saddled with reslst lighting. i recommend dumping the rest of your points in charge, but if you rather use a 1 point charge, i guess you could put single points into holy freeze, salvation, conviction and foh or something.

i have no idea why meph suggested a phaseblade over a zerker. it's inferior by 1 range and it's not as if you can't hit the ias bp with a zerker. bloodfists gives you all the ias you need if your grief has 40ias. a smiter should only use a pb if he's a 125fcr tele-smiter (which no offense to anyone, but i think is stupid). the only good thing i can come up with where a pb beats a zerker is it's repair costs, which is zero.

but then again, if you can't afford repair costs, you shouldn't be pvping. gold should be the least of any dueler's worries.

of course i'm basing all this on the assumption that you're making a smite vs all kind of smiter, as opposed to a smite vs smite, or smite vs melee etc.

one suggestion i have though is to switch your jewellery around. instead of having a stat ammy and a bk ring, why not switch? have a maras and a stat ring. nets you a +1 skill more, resists, +5 all stats as compared to bk's +1 skill and lvl based life increase.|||Quote:








my $0.02:

1: ditch the exile as a vs-all shield, get an up'd HoZ (the choice of the quality smiter). exile is only needed for duelling particularly good bvc's. against all others, a HoZ is a far superior shield.

2: ditch the BA grief, use a phaseblade.

3: ditch dracs, use bloodfists ('tap is a crutch).

4: ditch the 'treks, use waterwalks (treks should only ever be used by es sorks)

5: respec to get rid of the points you wasted in defiance, max out resist lightning.

6: resocket CoA with a resists/-15% requirements jewel and a Ber.

7: personally, i use 20 life sc's (4.7k life). but if i had a set of pcombats as good as those you claim, i'd actually respec as a v/t.




Exile is not bm imo i don't know what realm ur on, maybe East ladder but Europe Exile is standard GM...

Tbh Smiters are not even top 5 dueling classes so not making use of lifetap nerfs a smiter even more...

pb>ba ofc agreed i agree with most of the stuff but this guy gets mass str from amu..

Although i personally think a smiter build these days should make use of fcr setups i.e hitting 30fcr-48% fcr on base gear and 75% fcr with spirit vs challenging opponments like necs forb great tele-smite capabilities.. You won't be able to beat half decent chars on just charge + smite..

Under no circumstances imo should treks be used the only other boots that should be swapped in is a nice pair of res boots for stacking resist i.e frw/dex/cold/fire/light res highish res if u can afford 3x on all resist.

E: take a look at Camdens guide in the stickies, its a bit dated but alot of the principles are usefull still...only thing is i would go for a high pc inventry as it is smite vs all vs pure smite u lose too much dmg with a 20/5 inventry..|||exile is bm everywhere but europe i think. not being in the top 5 dueling classes isn't an excuse to bm imo. that's like saying my wolf druid can't kill teleporting characters so i should be allowed to fade, enchant, juve and have a merc up when i duel.

if you can't win as a smiter without relying on life tap, you're doing something wrong. i'm not saying smiters are godly, but if you play them well enough, you don't need life tap. as meph said, it's a crutch.

can you explain why pb > ba? i can't fathom why. i would say ba > pb every single time in gm environments, especially if you can use it with minimum investment in str.

you don't need fcr on your 'vanilla' gear setup imo as you don't need fcr to telesmite, though 75 is definitely recommended against necs. i use only 2 set ups. one with 75fcr and one with no fcr (and one more if you include switching out my belt for tgods for some chars). i found that i only needed 2 things: a max block, 47 dr, 86 fhr set up, and a 75fcr, high res (with salvation i can stack up to 400+ to all res with gm gear and no charm changes), 86 fhr set up.

i think 9 pcombs on a smiter is the same as 9pcombs on a hammerdin: it's pointless. it doesn't really help you kill anyone faster. it just brings your life total and resists down.

my smiter right now has a displayed damage of 2.2k smite, and for me, that's sufficient because i have 4.8k life, a range 3 attack and super stacked resists. if i had gone with pcombs and a pb as people 'recommend' i would have 4.2(?)k life, a sub par range 2 attack, and barely enough resists to get 75 to all, and still wear bloodfists and waterwalks. that would mean i would get owned by every single cold sorc and every single char packing conviction and/or facets.

that's every sorc build, cs zon, trappers, mages and v/t varients.

as well as be at a severe disadvantage against range 3 barbs, which is every single one of them.

to win as a smiter, stop thinking like a cookie cutter one. ditch the dracs and exile, throw away the 'recommended' phase blade for a zerker and trade the pcomb lifers in for shimmering scs of vita.

the reason why smiters can't compete with the top tier chars is mainly because smiters want to saddle themselves with lower life, lower resists and an inferior range 2 weapon, so that they can use a curse which only works at a max of 20% of the time.

you got to admit it, it's stupid.

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